Download SEOwned TF2[1.0.4] Team Fortress 2


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SEOwned – Fully featured cheat

Time for a public release! I will provide help and support for this cheat for some time. So if you have any questions or bug reports feel free to discuss about them below!
SEOwned is a feature rich, hopefully decent cheat for everyone to use, for free.
Undetected as of now, I will edit the detection status once it changes, as I will probably keep using this on an alt account.

Credits:@Sonixz / spook953 – Main contributor, head of project.@Lak3 – Doing what Spook didn’t, developing and maintaining this public version.@bertti / KGB – Giving help, thank you for that.
Screenshots:



More screenshots of the menu.
Videos:
https://www.youtube.com/embed/mi1LvoyKoAs?fs=1
https://www.youtube.com/embed/64IyeK7er0U?fs=1
https://www.youtube.com/embed/ByWbimZzz6U?fs=1

Other information:

  • The cheat will most probably cause a false positive with your anti-virus. So turn it off or add it to your exception list!
  • Shaded material in chams requires “mat_bumpmap 1”
  • Shiny material in chams requires “mat_specular 1”
  • To unload the cheat, just press F11 and the cheat fully unloads itself!

How to inject:

Visit the BInjector’s release thread below, it’s a simple easy to use injector with clear instructions on how to use it!

Download BInjector – Simple DLL injector

Old versions:
Known issues:

  • Auto rocketjump is buggy with “cl_autoreload 1”

Changelog:


v1.0.0
Code:

~ Initial release.

v1.0.1
Code:

- Tapfire doesn't cancel minigun's rev anymore.- Auto-Backstab now uses correct angles in "rage" mode.- Filtered more (Hopefully all) models for the weapon chams.- Improved firing when Anti-Aim is active.- Changed "Smallest Pixel-7" font to Consolas, removing the need of installing it.- Fixed projectiles that are attached to an entity drawing in the air in glow and chams.- Added some projectiles, which were missing before.- Added "Pulse" material to hand and weapon chams.

v1.0.2
Code:

- Added no-recoil (Visual)- Added remove taunts (Visual)- Added sniper scoped only (Aimbot / Hitscan)- Added sniper auto scope (Aimbot / Hitscan)- Added auto-strafe (Misc)- Added edge jump (Misc)- Added no-push (Misc)- Added auto-uber (Triggerbot)- Added autoblast custom FOV (Triggerbot)- Added detonator flares to be supported by AutoDetonate (Triggerbot)- Added 3D box (ESP)- Added option to show local on visuals (ESP, Chams, Glow)- Removed static bounds (ESP)- Changed pickup font to Consolas

v1.0.3
Code:

- Added ESP lines- Added Wait For Charge- Added "Classic" style to spectatorlist- Added ESP Ubercharge bar- Added ESP Custom alpha- Added new menu input item, for getting custom key binds- Added all key binds using the new input, ability to bind any key to them- Added "Toggle" mode for thirdperson- Added "Shiny" material in Chams- Reworked DME chams, now using custom colors that can be edited in the menu- Changed pickup font to be bigger- Fixed 3D Box drawing over other ESP items- Fixed "Auto Shoot" not working correctly when "Spectated Smooth" is active

v1.0.4
Code:

- Added world modulation- Added dynamic lights for players and buildings- Improved aimbot when binded to LButton- Added FOV circle color to the menu- Added bone ESP, with custom color in the menu- Added menu tooltips (Hopefully helps new users)- Added "Ignore Razorback" in auto backstab- Added "Auto Disguise" in auto backstab- Added minigun auto-rev- Fixed taunt flag being removed from local player- Fixed disguise flag being removed from local player- Aimbot now compensates for punch angles, making sniper more accurate when getting hit- Minor optimization changes

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